Role: Graphics/Audio Programmer, Music Composer
Team Size: 15 Duration: June-Dec 2010
Synopsis
Devil's Tuning Fork is a first-person exploration / puzzle game in which the player must navigate an unknown world using visual sound waves.
Contributions
- Programmed graphics & visuals in GLSL
- Created a 3D Sound system based off XACT
- Composed the music
- Designed and implemented HUD elements
- Programmed screen state management system
- Actively tested, refactored, and optimized code
- Co-designer of the original design pitch |