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Role: Graphics/Audio Programmer, Music Composer
Team Size: 15 Duration: June-Dec 2010


Synopsis
Devil's Tuning Fork is a first-person exploration / puzzle game in which the player must navigate an unknown world using visual sound waves.

Contributions
- Programmed graphics & visuals in GLSL
- Created a 3D Sound system based off XACT
- Composed the music
- Designed and implemented HUD elements
- Programmed screen state management system
- Actively tested, refactored, and optimized code
- Co-designer of the original design pitch